local L0_1, L1_1
L0_1 = {}
L0_1.Time = 0
L0_1.SceneId = 1
L0_1.AreaId = 2
L0_1.EnemyCount = 3
L0_1.EnemyDistance = 4
L0_1.QuestIdList = 5
L0_1.Random = 6
MusicGameParam = L0_1
L0_1 = {}
L0_1.None = 0
L0_1.QuestBegin = 1
L0_1.QuestEnd = 2
L0_1.CutsceneBegin = 3
L0_1.CutsceneEnd = 4
L0_1.CutsceneCustom = 5
L0_1.DialogBegin = 6
L0_1.DialogEnd = 7
L0_1.CombatBegin = 8
L0_1.CombatEnd = 9
L0_1.TeleportBegin = 10
L0_1.TeleportEnd = 11
L0_1.AreaChange = 12
MusicStimulus = L0_1
